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Difference between revisions of "Apple Developer World"
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* [[QuickDraw GX Line Layout: Bending the Rules]] | * [[QuickDraw GX Line Layout: Bending the Rules]] | ||
* [[Chiropractic for Your Misaligned Data]] | * [[Chiropractic for Your Misaligned Data]] | ||
+ | * [[Working With OpenDoc Part Kinds]] | ||
+ | * [[Game Controls for QuickDraw 3D]] | ||
+ | * [[Planning for Mac OS 8 Compatibility]] | ||
+ | * [[Connecting Users With QuickTime Conferencing]] | ||
+ | * [[OpenDoc Parts and SOM Dynamic Inheritance]] | ||
+ | * [[Adding Custom Data to QuickDraw 3D Objects]] | ||
+ | * [[Graphical Truffles: A Library for Traversing Paths]] | ||
+ | * [[Graphical Truffles: Making the Most of QuickDraw 3D]] | ||
+ | * [[Graphical Truffles: The Display Manager]] | ||
+ | * [[Balance Of Power: Advanced Performance Profiling]] | ||
+ | * [[Balance of Power: MacsBug for PowerPC]] | ||
+ | * [[Balance of Power: PowerPC Branch Prediction]] | ||
+ | * [[Balance of Power: Sleuthing Through Your Code]] | ||
+ | * [[Balance of Power: Stalking the Wild Defect]] | ||
[[Category:Apple]][[Category:Programming]] | [[Category:Apple]][[Category:Programming]] |
Revision as of 00:51, 28 September 2020
Getting started can sometimes be a daunting task. Multiple options to choose from, multiple programs available to sign up to, alternatives that may sound the same. How to determine which training to go to, what tool to use.
These pages are your guide for getting started as an Apple Developer. Follow a few simple steps to get on for a quick start. Learn about the programs, training options, and tools you'll need to get your work done. Also, find about the key contacts that will facilitate get through with your development work and bringing your product to market.
develop, The Apple Technical Journal
develop, Apple's award-winning quarterly technical journal, contains full-length articles, columns, and Q? that will help reduce your development time and enhance your programming savvy. develop provides an in-depth look at code and techniques that have been reviewed for robustness by Apple engineers.
develop is now published by MacTech magazine.
Articles
- New QuickDraw 3D Geometries
- QuickDraw GX Line Layout: Bending the Rules
- Chiropractic for Your Misaligned Data
- Working With OpenDoc Part Kinds
- Game Controls for QuickDraw 3D
- Planning for Mac OS 8 Compatibility
- Connecting Users With QuickTime Conferencing
- OpenDoc Parts and SOM Dynamic Inheritance
- Adding Custom Data to QuickDraw 3D Objects
- Graphical Truffles: A Library for Traversing Paths
- Graphical Truffles: Making the Most of QuickDraw 3D
- Graphical Truffles: The Display Manager
- Balance Of Power: Advanced Performance Profiling
- Balance of Power: MacsBug for PowerPC
- Balance of Power: PowerPC Branch Prediction
- Balance of Power: Sleuthing Through Your Code
- Balance of Power: Stalking the Wild Defect