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Inside Macintosh: Difference between revisions

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Inside Macintosh is a collection of books, organized by topic, that describe the system software of Macintosh computers. Together, these books provide the essential reference for programmers, designers, and engineers creating applications for the Macintosh family of computers.
Inside Macintosh is a collection of books, organized by topic, that describe the system software of Macintosh computers. Together, these books provide the essential reference for programmers, designers, and engineers creating applications for the Macintosh family of computers.


The Inside Macintosh suite is brought to you by Developer Press. If you can't find what you are looking for on these pages, check out the list of other technical documentation available from [[Apple Computer]], Inc.  
You'll need some or all of the Inside Macintosh books--in addition to the documentation for your specific software development environment--to write applications and other software components that run in the Macintosh Operating System.
 
Books in the Inside Macintosh series are designed primarily as reference books and not as step-by-step tutorials. (The main exception to that rule is this book, Inside Macintosh: Overview, which is a general introduction to programming on Macintosh computers and to the other Inside Macintosh books.) Nonetheless, there is sufficient "how-to" material in each book that you should be able to successfully implement the features of some particular part of the Macintosh system software by reading the appropriate chapters in Inside Macintosh. Moreover, some of these books contain special introductory chapters that explain general concepts and provide implementation details for specific parts of the system software. For example, the chapter "Introduction to File Management" in the book Inside Macintosh: Files provides a complete explanation of how to implement the typical File menu commands.


=List of Books=
=List of Books=
===General Overview===
===General Overview===
* Apple Game Sprockets Guide
* [[Apple Game Sprockets]] Guide
* Overview
* Overview
* QuickDraw 3D RAVE
* [[QuickDraw 3D RAVE]]
* X-Ref  
* X-Ref


===User Interface===
===User Interface===
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===Graphics and Media===
===Graphics and Media===
* Advanced Color Imaging on the Mac OS
* Advanced Color Imaging on the Mac OS
* Imaging With QuickDraw
* Imaging With [[QuickDraw]]
* QuickDraw 3D
* [[QuickDraw 3D]]
** 3D Graphics Programming with QuickDraw 3D
** 3D Graphics Programming with QuickDraw 3D
** 3D Metafile Reference  
** 3D Metafile Reference  
* QuickDraw GX
* [[QuickDraw GX]]
** QuickDraw GX Environment and Utilities
** QuickDraw GX Environment and Utilities
** QuickDraw GX Graphics
** QuickDraw GX Graphics
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** QuickDraw GX Programmer's Overview
** QuickDraw GX Programmer's Overview
** QuickDraw GX Typography  
** QuickDraw GX Typography  
* QuickTime
* [[QuickTime]]
** QuickTime
** QuickTime
** QuickTime Components  
** QuickTime Components  
* Sound
* Sound
* Speech Recognition Manager
* Speech Recognition Manager
* Virtual Reality Programming with QuickTime VR  
* Virtual Reality Programming with [[QuickTime VR]]


===Networking, Communications & Collaboration===
===Networking, Communications & Collaboration===
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* Interapplication Communication
* Interapplication Communication
* Networking
* Networking
* OpenTransport
* [[Open Transport]]
* OpenTransport (Documentation Updates)
* Telephony
* Telephony  


===Operating System Services===
===Operating System Services===
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* Devices
* Devices
* Files
* Files
* Macintosh Toolbox Essentials
* [[Macintosh Toolbox]] Essentials
* Mac OS Runtime Architectures
* [[Mac OS Runtime Architectures]]
* Memory
* Memory
* More Macintosh Toolbox
* More Macintosh Toolbox
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* PowerPC System Software
* PowerPC System Software
* Processes
* Processes
* Text  
* Text


===Internet and Component Software===
===Internet and Component Software===
* Cyberdog Programmer's Kit
* [[Cyberdog]] Programmer's Kit
* OpenDoc Class Reference
* [[OpenDoc]] Class Reference
* OpenDoc Cookbook
* [[OpenDoc]] Cookbook
* OpenDoc Programmer's Guide
* [[OpenDoc]] Programmer's Guide
* Programming With JManager
* Programming With JManager
* Using JBindery  
* Using JBindery


===Developer Tools and Languages===
===Developer Tools and Languages===
* MacApp Class and Method Reference
* MacApp Class and Method Reference
* MacAppProgGuide
* MacAppProgGuide
* ResEdit Reference
* [[ResEdit Reference]]
 
===Copland===
* [[Inside Macintosh: Microkernel and Core System Services]]
* [[Inside Macintosh: Modular I/O]]
* [[Inside Macintosh: Open Transport]]
* [[Inside Macintosh: Apple Events in Mac OS 8]]
* [[Inside Macintosh: File Navigation and Access]]
* [[Inside Macintosh: Human Interface Toolbox]]
* [[Inside Macintosh: SCSI Family Reference]]
* [[Inside Macintosh: Text Handling and Internationalization]]


=See Also=
=See Also=
* [[Apple Computer]]
* [[Apple Computer]]
* https://web.archive.org/web/20010828073855/http://developer.apple.com/techpubs/macos8/Indexes/documentindex.html - post-2000 location of archived content
[[Category:Apple]][[Category:Books]]

Revision as of 17:51, 17 October 2020

Inside Macintosh is a collection of books, organized by topic, that describe the system software of Macintosh computers. Together, these books provide the essential reference for programmers, designers, and engineers creating applications for the Macintosh family of computers.

You'll need some or all of the Inside Macintosh books--in addition to the documentation for your specific software development environment--to write applications and other software components that run in the Macintosh Operating System.

Books in the Inside Macintosh series are designed primarily as reference books and not as step-by-step tutorials. (The main exception to that rule is this book, Inside Macintosh: Overview, which is a general introduction to programming on Macintosh computers and to the other Inside Macintosh books.) Nonetheless, there is sufficient "how-to" material in each book that you should be able to successfully implement the features of some particular part of the Macintosh system software by reading the appropriate chapters in Inside Macintosh. Moreover, some of these books contain special introductory chapters that explain general concepts and provide implementation details for specific parts of the system software. For example, the chapter "Introduction to File Management" in the book Inside Macintosh: Files provides a complete explanation of how to implement the typical File menu commands.

List of Books

General Overview

User Interface

  • Apple Guide Complete
  • Electronic Guide to Macintosh Human Interface Guidelines
  • Macintosh Human Interface Guidelines

Graphics and Media

  • Advanced Color Imaging on the Mac OS
  • Imaging With QuickDraw
  • QuickDraw 3D
    • 3D Graphics Programming with QuickDraw 3D
    • 3D Metafile Reference
  • QuickDraw GX
    • QuickDraw GX Environment and Utilities
    • QuickDraw GX Graphics
    • QuickDraw GX Objects
    • QuickDraw GX Printing
    • QuickDraw GX Printing Extensions and Drivers
    • QuickDraw GX Programmer's Overview
    • QuickDraw GX Typography
  • QuickTime
    • QuickTime
    • QuickTime Components
  • Sound
  • Speech Recognition Manager
  • Virtual Reality Programming with QuickTime VR

Networking, Communications & Collaboration

  • AOCE Application Interfaces
  • AOCE Service Access Modules
  • Interapplication Communication
  • Networking
  • Open Transport
  • Telephony

Operating System Services

  • AppleScript
    • AppleScript Finder Guide
    • AppleScript Language Guide
    • AppleScript Scripting Additions Guide
  • Devices
  • Files
  • Macintosh Toolbox Essentials
  • Mac OS Runtime Architectures
  • Memory
  • More Macintosh Toolbox
  • Operating System Utilities
  • PowerPC Numerics
  • PowerPC System Software
  • Processes
  • Text

Internet and Component Software

Developer Tools and Languages

Copland

See Also