Additionally the GLUT and Simple DirectMedia Layer (SDL) libraries provide functionality for basic windowing using OpenGL, in a portable manner. Mac OS X has three APIs to get OpenGL support: AGL for Carbon, NSOpenGL for Cocoa and CGL for lower-level access.
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Additionally the [[GLUT]] and Simple DirectMedia Layer ([[SDL]]) libraries provide functionality for basic windowing using OpenGL, in a portable manner. Mac OS X has three APIs to get OpenGL support: AGL for Carbon, NSOpenGL for Cocoa and CGL for lower-level access.