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Difference between revisions of "QuickDraw 3D"

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* [[NURB Curves: A Guide for the Uninitiated]]
 
* [[NURB Curves: A Guide for the Uninitiated]]
 
* [[Graphical Truffles: Making the Most of QuickDraw 3D]]
 
* [[Graphical Truffles: Making the Most of QuickDraw 3D]]
 +
* [[The Basics of QuickDraw 3D Geometries]]
  
 
=See Also=
 
=See Also=

Revision as of 00:20, 7 September 2020

Software API for Macintosh 3D graphics. QuickDraw 3D is a Code Fragment Manager-based shared library, with a C-based API. It runs on all Power Macintosh computers and offers high-performance 3D rendering and other features that make working with 3D data easier.

QuickDraw 3D RAVE (rendering acceleration virtual engine)

3D Rave Methods (ATi3D)

The following 3D Rave methods are supported by the ATi3D extension:

  • QABitmapDelete
  • QADrawBitmap
  • QADrawContextDelete
  • QADrawContextNew
  • QADrawLine
  • QADrawPoint
  • QADrawTriGouraud
  • QADrawTriMeshGouraud
  • QADrawTriMeshTexture
  • QADrawTriTexture
  • QADrawVGouraud
  • QADrawVTexture
  • QAEngineGestalt
  • QAFlush
  • QAGetFloat
  • QAGetInt
  • QAGetPtr
  • QARenderAbort
  • QARenderEnd
  • QARenderStart
  • QASetFloat
  • QASetInt
  • QASetPtr
  • QASync
  • QATextureDetach
  • QATextureNew

Documentation

See Also