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Difference between revisions of "QuickDraw 3D"

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=QuickDraw 3D RAVE (rendering acceleration virtual engine)=
 
=QuickDraw 3D RAVE (rendering acceleration virtual engine)=
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See the main article at [[QuickDraw 3D RAVE]].
 +
 
===3D Rave Methods (ATi3D)===
 
===3D Rave Methods (ATi3D)===
 
The following 3D Rave methods are supported by the ATi3D extension:
 
The following 3D Rave methods are supported by the ATi3D extension:

Revision as of 15:32, 24 September 2020

Software API for Macintosh 3D graphics. QuickDraw 3D is a Code Fragment Manager-based shared library, with a C-based API. It runs on all Power Macintosh computers and offers high-performance 3D rendering and other features that make working with 3D data easier.

QuickDraw 3D RAVE (rendering acceleration virtual engine)

See the main article at QuickDraw 3D RAVE.

3D Rave Methods (ATi3D)

The following 3D Rave methods are supported by the ATi3D extension:

  • QABitmapDelete
  • QADrawBitmap
  • QADrawContextDelete
  • QADrawContextNew
  • QADrawLine
  • QADrawPoint
  • QADrawTriGouraud
  • QADrawTriMeshGouraud
  • QADrawTriMeshTexture
  • QADrawTriTexture
  • QADrawVGouraud
  • QADrawVTexture
  • QAEngineGestalt
  • QAFlush
  • QAGetFloat
  • QAGetInt
  • QAGetPtr
  • QARenderAbort
  • QARenderEnd
  • QARenderStart
  • QASetFloat
  • QASetInt
  • QASetPtr
  • QASync
  • QATextureDetach
  • QATextureNew

Documentation

See Also